The Keeper though, not really liking that character so far. Found something more useful for those wanting to just fill the Greed machine: If anyone is interested in my OP greed mode build let me know, I can recreate the xml file or just throw the item combo in here. Still a bit of a grind since the donation machine starts to break early quite quickly, but at least it's more amusing than either doing it legit or using cheat engine to just put the machine on 999. On the flipside, I did actually had a lot of fun using the editor to find the best OP character build for greed mode that kills every wave in a second, clears the screen fast for when the turret enemy spawns, doesn't crash the game and doesn't induce epilepsy on your eyes, something that was pretty hard to find with so many variables and options. The mode simply isn't fun enough to warrant such a enormous grind for new unlocks imo. I think I got to around 500 coins until I buckled and used that character editor to make my characters op and rush through the Greed mode grind that way. I think I'm gonna shelve greed mode for a while and see, because I think this complaint will only get more and more common, and I think it's actually valid and not just the community whining this time. Of course, all of that annoyance would go away if the fucking machine would stop breaking so we could just play a dozen quick and easy Lilith runs to get the unlock and then go back to playing the mode for fun when we feel like it.
At the same time, that mode can't be as random and allow as many ways for you to find ways to succeed as the main game does without actually turning into the main game, because it'd be too stupid-hard and impossible to complete if they insist on Ultra Greed being that much of a damage sponge. Those things are mitigated by everything else you can do in the main game, but bring greed mode down pretty far and makes it feel more like a chore. It gets old that the curse rooms are always crap and that the devil rooms now always just have bloody demon baby. It gets old that Greed's scaling doesn't allow you to mess around with builds and basically the only thing worth trying for is a rate of fire build. It gets old that you see the Halo, Thin Mushroom, Toothpicks and a few others in every single run. It gets old that every floor on every run uses one single room.
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I loved the mode at first and still do enjoy it, but it really feels like a light snack compared to the main mode's full meal. It is the Super Mario 2/Lost Levels to the original classic.Ĭlick to expand.Yeah, that 100 hours claim is going to earn Ed some scorn as time passes and people forget the ARG and the angriness over early days glitches, I think. Not this arbitrary bloating of the game progression. I want a chance to complete a game by unlocking its content in a reasonable way. Not every person is a streamer who does and plays nothing else. There has to be someone at Nicalis who points stuff like that out to the masters. Some of the other more tedious challenges and achievements notwithstanding. And that just for unlocking the shopkeeper alone. If I am very confident and say that every second run is victorious, then I arrive at the hour count that I needed to achieve Real Platinum God in Rebirth (I enjoyed almost every minute of it). Let's be realistic and say the number is around 150 - 200 'cause the rate of breakage will only go up. I neither have the time or the patience to win greed mode a hundred times. You should no do that as a (game) designer. This is not challenge, that is trolling the player. I survived Greed with 96 coins and could only donate 10 of them. The limit on the donation machine in greed mode has to go.